In code.
Distributed systems and capture tooling — written to survive long shoots, big rigs, and the failure modes that only show up at scale.
// PROJECT 001 — FEATURED
CamDeck
Offline-first control plane for ~100-camera live capture. One operator, one button, one isolated LAN — every camera fires within 200ms end-to-end and every frame lands.
Event-photography studios run dozens of cameras at once — bullet-time rigs, multi-angle product shoots, 360° capture arrays. CamDeck replaces consumer single-camera tooling and bespoke per-rig setups with one operator console that controls roughly a hundred cameras over an isolated local network, fires them in near-lockstep, and ingests every capture through a pipeline that retries and reconciles on its own. One design constraint shaped every decision: it has to work in a venue with no internet, no router, and no IT support.
// SHIPPING NEXT
Building
distributed tools.
Reliability-first software, written with the same discipline that survives a live shoot.